How to Create Game Icon Sheets with OpenClaw
Create game icon sheets with OpenClaw and ToolRouter. Generate complete icon libraries for entire games in batch.
ToolGame Art GeneratorOpenClaw is built for generating complete icon libraries at scale — all ability icons, all item icons, all status effects — across an entire game in one consistent art style.
Connect ToolRouter to OpenClaw
1Install the CLI
npm install -g toolrouter-mcp2Call tools directly from OpenClaw
toolrouter-mcp call web-search search --query "AI tools"
toolrouter-mcp toolsSteps
Once connected (see setup above), use the Game Art Generator tool:
- Define all icon categories, the full count per category, and the locked art style parameters.
- Run icon_sheet for each category with consistent style settings.
- Review one sheet from each category to confirm style consistency before approving the batch.
- Export all sheets with category-based naming ready for engine import.
Example Prompt
Try this with OpenClaw using the Game Art Generator tool
Use game-art-generator to create complete icon sheets for our RPG: 24 weapon icons, 16 armor icons, 12 potion icons, 8 spell icons, 20 status effect icons. Consistent dark fantasy painterly style, 64x64 per icon. Name each sheet by category.
Tips
- Generate one test sheet per category before running the full batch to catch style drift between categories.
- Lock the icon grid dimensions globally so all sheets use the same format and are engine-compatible.
- Organize output by category from the start — reorganizing 80 icons after the fact is painful.