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Material Patterns

Seamless PBR textures up to 8K

Generate seamlessly tiling PBR materials for games, CGI, and production. Create from text, extract from photos, or predict maps from any image. Full map sets — base colour, normal, roughness, metalness, height — with built-in upscaling to 4x.

Generate Material

Generate a complete seamlessly tiling PBR material from a text prompt. Produces a base texture plus base colour, normal, roughness, metalness, and height maps. Supports image-to-image guidance, inpainting masks, prompt expansion, tiling control, and built-in 2x/4x upscaling.

Returns: Base texture and PBR map set as downloadable images with seed and expanded prompt
Extract Material

Extract a clean, seamless tileable material from a real-world photograph. Handles angled shots, uneven lighting, and shadows — flattens and normalises the source into a production-ready PBR map set. Supports built-in 2x/4x upscaling, tiling control, and prompt guidance.

Returns: Flattened seamless texture and PBR map set extracted from the source photo
Predict Maps

Predict PBR maps directly from an existing texture or photograph without re-generating the base image. Upload any image and get back base colour, normal, roughness, metalness, and height maps ready for 3D engines.

Returns: PBR map set predicted from the input image, ready for 3D engines
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v0.012026-04-15
  • Initial release with three skills: text-to-material, photo-to-material extraction, and PBR map prediction. Built-in 2x/4x upscaling, inpainting, prompt expansion, tiling control

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