How to Create Chibi-Style Animations with OpenClaw

Create chibi-style animations with OpenClaw and ToolRouter. Convert any photo or character into an animated chibi figure for games and community content.

Tool
Character Animator icon
Character Animator

Convert any photo or character into an animated chibi figure for fan art, games, and community content. OpenClaw handles the scale when you need chibi animations for a full game roster, a community emote pack, or a large fan-art series.

Connect ToolRouter to OpenClaw

1Install the CLI
npm install -g toolrouter-mcp
2Call tools directly from OpenClaw
toolrouter-mcp call web-search search --query "AI tools"
toolrouter-mcp tools

Steps

Once connected (see setup above), use the Character Animator tool:

  1. Define the character set, animation type per character, and shared style parameters before batching.
  2. Run `animate_chibi` with `character-animator` across the full roster with locked style settings.
  3. Review for style outliers and personality consistency, then rerun only the misses.
  4. Export the complete set with dimensions and loop metadata for the game engine or community platform.

Example Prompt

Try this with OpenClaw using the Character Animator tool
Use character-animator to generate chibi idle animations for our 10-character game roster. Apply a consistent art style across all — big expressive eyes, bouncy breathing loop. Flag any where the chibi personality feels wrong and output with filenames matching the character name.

Tips

  • Run a style test on two characters before batching the full roster — it is faster to catch style drift early.
  • Define 'personality feels wrong' concretely before review — an expected fierce character with a timid animation is an objective flag.
  • Batch characters with similar personalities together so the style stays consistent within each personality archetype.