---
title: ToolRouter — Agent Use Case Guide
description: Step-by-step guide for completing a task with a specific AI agent using ToolRouter.
url: https://toolrouter.com/tools/sound-effect-generator/use-cases/generate-gaming-effects/copilot
---
# How to Generate Game Sound Effects with Copilot

Copilot generates game sound effects within your IDE and can produce the AudioSource setup code for Unity, Godot, or web audio alongside the files. This integrated approach keeps game audio development part of your coding workflow, which is especially valuable during game jams and rapid prototyping.

## Setup

{"mcpServers":{"toolrouter":{"command":"npx","args":["-y","toolrouter-mcp"]}}}

## Steps

1. Add ToolRouter to Copilot MCP config
2. In Copilot Chat: "Generate sound effects for a [game type]"
3. Copilot creates the SFX files
4. Ask for game engine integration code alongside the audio
5. Import files and audio code into your game project

## Example Prompt

```
Generate SFX for a Unity puzzle game: tile slide, match success, combo chain, time warning, and puzzle complete.
```

## Tips

- Copilot can generate both the audio files and the AudioSource setup code
- Perfect for game jam prototyping where speed is everything
- Generate placeholder SFX early and refine them as game feel solidifies
